How does candlepin bowling work?

Dear Sports Fan,

How does candlepin bowling work? How is it different from regular bowling? How does the scoring work?

Thanks,
Scott


Dear Scott,

Candlepin bowling is a fun game simultaneously more accessible to beginners than standard bowling and more difficult for experts to master. It was invented in 1880 in Worcester, Massachusetts by a man named Justin White. It remains the primary form of bowling in much of New England and parts of Canada. The basic architecture of candlepin bowling is the same as the standard form of bowling found in most of the United States, called ten-pin bowling. Players stand on one end of a long, narrow, lane and compete to see who can knock the most stuff over at the other end by rolling down it. The difference is largely in the details of how the game works, its terminology, and how it is scored.

What’s the difference between candlepin bowling and standard bowling?

There are two obvious categories of differences between standard bowling and candlepin bowling: the equipment used and how the game works. Candlepin gets its name from the wooden pins used, so let’s start there. Candlepins are much thinner than regular bowling pins and are virtually straight up-and-down cylinders. They do taper out a tiny bit at the middle (don’t we all), but at their thickest, they are less than three inches in diameter. The pins are the same at top and bottom and weigh only two pounds, eight ounces. The ball is similarly much smaller than a regular bowling ball. It is only four and a half inches in diameter and weighs slightly less than a single pin. As you might expect for a ball that easily fits in most people’s palms, there are no finger holes. In terms of gameplay, the two biggest differences are that each bowler gets three chances to throw the ball down the lane instead of two and that any pins that are knocked down during the first or second throw are left on the lane and are therefore live to use as obstacles or helpful projectiles/things to bounce off of during subsequent throws.

What are some candlepin bowling terms to know?

For games that are so similar, candlepin and standard bowling use surprisingly different terms:

  • Game : String — In candlepin bowling, a single game (sorry to use the term in its definition, but…) is called a string.
  • Frame : Box — An opportunity to amass points by using three (two in standard bowling) rolls of the ball to knock down a single set of ten pins.
  • Strike : Strike — When a bowler knocks all ten pins down on their first throw.
  • Spare : Spare — When a bowler knocks all ten pins down on their second throw.
  • N/A : Ten-box — When a candlepin bowler knocks all ten pins down on their third throw.
  • N/A : Wood — Fallen pins that remain on the lane after being knocked down.
  • N/A : Half Worcester — Candlepin bowling has lots of colorful terms (see the Wikipedia entry for more) for specific combinations of pins remaining after one or two throws. This one refers to the pins remaining after a ball hits the pin to the right or left of the head pin (the front-most one) and knocks only that one and the one behind it over.

How do you score candlepin bowling?

I once wrote a long post about how scoring in regular bowling works. Luckily for all of us, the scoring in candlepin bowling is much simpler! Oh, it may seem complicated, but actually it’s very easy.

The string is divided into ten boxes during which each bowler has to knock down the ten pins. Each pin a bowler knocks down is worth one point. However many pins a bowler knocks down in three chances, that’s how many points she gets. Easy, right? All the complexity comes into the game when a bowler knocks all ten pins down before she has used all three balls. Don’t panic though, here’s the important thing to remember — no matter what happens, each box gets the score of three throws. So, if a bowler knocks down all ten pins in two throws, she gets ten plus however many pins she knocks down on her next roll. If a bowler knocks down all the pins in one throw, he gets ten plus the number of pins he knocks down on his next two rolls. Instead of taking the time for those extra rolls on their own, we simply use the roll or rolls from the bowler’s next turn and those count for the previous and current box. The only exception to this is the tenth and last box. Since there is no next turn, the bowler takes their one or two extra rolls right after knocking down all the pins during their normal turn.

Which game is better?

Haha, good try — I’m not going to start a regional battle on this site. Both games are fun and I’d be happy spending an evening playing either of them. Candlepin bowling is more physically accessible for beginners because of the ball size and weight. The sheer weight of a standard bowling ball can turn a fun evening into a week of soreness for beginners (on the flip side, you get some exercise!) The fact that a stronger person who can comfortably throw a heavier ball faster has an advantage also creates an immediate imbalance in standard bowling that candlepin bowling does not have. On the other hand, candlepin bowling is much harder, even for experts. The thinner pins don’t help each other fall down in candlepin with nearly the predictability or consistency of standard bowling. As a result, beginners are going to have more trouble ramping up to intermediate status. After a few games of standard bowling, you can start attempting to be intentional about what you’re trying to do when you roll the ball. After a few games of candlepin bowling, you’re still basically just trying to roll it straight and hit something. Strikes and spares are easier to come by in standard bowling. In candlepin, even the experts don’t often get strikes.

Time to get out there and try it yourself! Let me know how it goes,
Ezra Fischer

How Does Scoring Work in Bowling?

One might ask why, on a day full of incredibly exciting sporting events like the U.S. Open men’s semifinals and the second full Saturday of college football, I am sitting on the couch writing about bowling. Let me explain.

There is a great bowling alley about 20 blocks from my apartment. Unlike most of the bowling alleys in New York city, this alley has remained true to the bowling alleys of my youth. It is slightly tawdry, mostly empty, and absolutely comfortable. My birthday was a few weeks ago and I decided to invite a few friends to join me for an afternoon of bowling and general tomfoolery. It was great fun but I was frustrated by my lack of bowling skills. I told myself that I would return some day when I had nothing else to do and bowl by myself to see if I could improve my score. I did this the other day and bowled by far the best game I’ve ever bowled! I scored a 163! This made me realize that I didn’t really understand how scoring works in bowling. While watching tennis and football today, I did some research…

I’m not the only one who spends most of his time trying to find the perfect ball?

It feels like the hardest part of bowling is understanding the score but it doesn’t need to be so complicated! Scoring in bowling[1] is simpler than it seems. The point of the game is to roll the bowling ball down the lane and knock as many of the pins down as efficiently as possible. A game consists of ten standard frames. In each frame the bowler is given two chances (like downs in football) to knock the pins down. If the bowler knocks all the pins down his or her first attempt, the second attempt or ball in that frame is discarded. At the end of each frame, no matter what has happened, the pins are reset to start the next frame. In a standard game, if the bowler never is able to knock all of the pins down in a frame, the score of the game will be exactly the number of pins knocked down.

So far, so good; two pins knocked down equals two points scored. Here’s where things get a tiny bit tricky[2] Knocking down all of the pins in a frame earns the bowler more chances to bowl. If the bowler knocks all of the pins down in their first roll (a strike) they get two bonus chances. If the bowler knocks all ten pins down but it takes two attempts to do it (a spare) they get one bonus roll. Bonus rolls are taken right after they are earned. Here’s how it works for a strike:

Frame 1 || Ball 1 — 10 pins knocked down (strike!) || Bonus Ball 1 || Bonus Ball 2

And here’s how it works for a spare:

Frame 1 || Ball 1 — any number of pins knocked down less than 10 || Ball 2 — all the remaining pins knocked down for a total of 10 || Only Bonus Ball

The score for the frame in both scenarios is simply the total number of pins knocked down in the standard frame and the bonus balls. Another way to think about this is that knocking all the pins down in a frame means the score for that frame will be made up of three rolls instead of two. Note how this is true for strikes (one standard plus two bonus) and spares (two standard plus one bonus.) This concept is important because it means there’s really only one rule to learn, not two!

This seems to suggest that a perfect game (a score of 300) would be achieved by throwing 30 straight strikes. That’s not true. Actually it only requires 12 straight strikes. That magical shrinking effect is created by transposing one frame on the next within the standard ten frames. Instead of this pattern:

Frame 1 || Strike || Bonus Ball 1 || Bonus Ball 2
Frame 2 || Strike || Bonus Ball 1 || Bonus Ball 2
Frame 3 || Strike || Bonus Ball 1 || Bonus Ball 2

Bowling follows this pattern:

Frame 1 || Strike || Bonus Ball 1 || Bonus Ball 2
Frame 2               || Strike            ||
Frame 3                                         || Strike 

The next roll after a strike counts as both the first bonus roll AND the first roll of the next frame. The second bonus roll after a strike will either be the second roll of the next frame OR the first roll of the one after that if the second frame is cut short by a strike. The single bonus roll after a spare is always the first roll of the next frame, regardless of the outcome of that roll.

If a bowler throws a strike in the last frame they are owed two bonus rolls but there is no standard next frame to overlap with. Instead the game reverts to how we originally explained it and the extra rolls are counted in the tenth frame regardless of their outcome. If there is a strike in the first bonus roll, the pins are reset before the second bonus roll.

Phew! There it is. There’s no multiplication, division, or subtraction[3] in bowling, just addition and one particularly tricky transposition.

Thanks for reading and if you’re ever in Queens, let’s bowl!

Footnotes    (↵ returns to text)

  1. My Boston-proud girlfriend would want me to specify that this is Ten-Pin bowling and not any of the other regional variants of the game like Candle-Pin. For most of us, Ten-Pin is the only kind of bowling we know.
  2. If you know how bowling works, bear with me — I’m about to describe it in what I think is a very clever way… but which is going to seem wrong-ish initially to experienced bowlers.
  3. I hope!!